How to run a map veto for your competitive match
The Pick/Ban system lets you run a structured map veto between teams. Each team bans maps they don't want to play, then picks maps from what remains. Optionally, the last map left can become the decider — enable deciders when creating a match.
Set up teams, map pool, and veto order
Add up to 4 teams
Default: each team bans once, then each team picks once. Drag to reorder or add custom steps.
Toggle variants per map. Select at least as many maps as veto steps.
When enabled, the last remaining map is set as the decider instead of being picked.
When deciders are enabled and only one map remains after all bans and picks, that map is automatically designated as the decider. The veto stops at that point and the map is locked in with a star badge — nobody can ban or pick it. Leave the toggle off and the last remaining map simply stays in the available pool without any special designation. The setting can be saved into your templates.
A countdown timer tracks each team's turn. The timer does not start until at least one member of the team whose turn it is has opened their veto link and is present in the match.
If the timer runs out before a selection is made, the system automatically bans or picks a random map for that turn.
Give each team their unique link
Each link is unique to a team. Only the team with the correct link can vote as that team.
Broadcast overlays can consume the veto state via the public API:
Teams eliminate maps they don't want
Team A clicks the red Ban button on a map to remove it from the pool.
The dashboard shows whose turn it is and what action they need to take. Banned maps show a red overlay with "BANNED".
Teams select maps to play
Team A clicks the green Pick button on an available map.
If a map has multiple variants, clicking Pick opens a modal to choose which variant to play:
Select an arena variant
Results are finalized and viewable by everyone
Optionally connect a pick/ban to a tournament bracket match
When creating a pick/ban, use the Tournament Link section to connect it to a tournament bracket match.
Team names auto-populate from the bracket. If a match already has a pick/ban, selecting it will replace the existing one.
Once linked, the tournament bracket shows the pick/ban status for each match. Results appear directly on the bracket.
Pick/ban status badges appear on each bracket match — P/B PENDING, P/B IN PROGRESS, or P/B COMPLETED. Click a badge to open the live veto.
When a pick/ban is linked to a tournament, the detail page shows a Back to Tournament Brackets link instead of the default pick/ban list. The match also appears under the tournament name in the Pick/Ban list page.
As the match creator, you can select a team from the admin banner and vote for them. Useful for local lobbies where teams share a screen.
From the Pick/Ban list, you can delete any match you created. This removes all associated data.