How to create and run a competitive tournament
The tournament system lets you create brackets, register teams, manage invites, and track scores throughout your event.
Set up the event details and rules
Fill in the tournament details on the create page:
Add rich text rules that players must agree to when registering.
Captains sign up and invite their players
After registering, the captain gets unique one-time links for each team slot:
Accept registrations and handle changes
Review and manage teams from the tournament's team management page:
Build the tournament bracket structure
Add brackets and rounds, set formats, and link brackets for double-elimination:
Type in the autocomplete to assign accepted teams to slots:
Brackets can be linked so winners or losers advance to another bracket — perfect for double-elimination formats.
Track scores and update brackets live
As matches finish, update scores in the bracket editor:
Use the Pick/Ban system alongside your tournament for map vetos on individual matches.
Generate a full bracket in one click
When brackets are empty, you'll see two options: From Template and Blank Bracket. Choose "From Template" to open the template picker dialog.
Standard knockout. Losers are eliminated after each round.
Winners bracket, losers bracket, and grand finals. Teams get a second chance.
Every team plays every other team. Best for group stages.
Teams with similar records face each other over a set number of rounds.
Upper and lower brackets. Teams drop down but can still fight through.
King of the hill. Top seed starts on the throne, challengers fight up.
Configure the bracket before generating:
Choose "Blank Bracket" to start with one round, one match, and two empty team slots. Add rounds, matches, and teams manually as you go.
Connect matches and advance winners in bulk
Each team slot in any match can be linked to receive a specific placement from another match. Try it below — this is what the bracket editor feels like. Start by clicking a link node (the small circles on each team), then click a dashed destination slot to connect it.
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Empty slot. Link a source here to receive a team.
Click to start linking this team's placement
Connect a winner forward to the next round, or a runner-up down to the losers bracket — exactly like a real double-elimination bracket.
In the real bracket editor, every linked slot displays its source (e.g. "1st from Winners R1") and gets highlighted, and the bracket draws gold connector lines that visually join the two rounds — even across brackets. Linking never moves a team — advancing does.
Connecting link nodes configures which placement feeds into each destination slot. It draws the gold connector lines but doesn't move anyone yet. The destination slots show their source (e.g. "1st from Winners R1") so you can verify the routes are correct while setting the bracket up before the event.
Each match has an Advance button that copies the winning teams into their linked destination slots based on score. Use it as matches finish to push teams forward along the routes you drew.
The Advance All button in the header advances every matched result across all brackets in one action. It only advances matches that have a detected winner (score meets the format threshold) and skips any team slot that has already been filled.
The connector lines aren't limited to rounds within one bracket. Destination nodes appear on slots in every bracket, so you can draw a path from a winners match down into a losers bracket, then up into grand finals.